3D & Motion Graphics Design

Select Work

UCLA Centennial 2019

Projection Mapping

On May 18th 2019, to celebrate UCLA turning 100 years old, Royce Hall was transformed into a canvas for a projection mapping show highlighting many of the people, moments and memories that have shaped UCLA over the past century since its founding.

I was very fortunate to have had a small part in working on this projection mapping show with the awesome team at Be Grizzlee. I came on the project towards the end to help with some design explorations for a couple remaining sections, helped finish up some design frames, and helped create many of the final assets to pass onto the animation team.

It was a great collaborative effort between many people including all those at Be Grizzlee, NoSLATE Productions / Kommune LA, the UCLA 100 committee, and many others.

I'm grateful to be a small part in making it, and beyond honored to be able to help celebrate UCLA’s incredible 100-year history.

Role

Designer

Software & Tools Used

Photoshop

Illustrator

Content Production Studio

Be Grizzlee

Creative Directors & Script Writers

Jesús de Francisco

Augusta Dayton

Managing Director

Javier Jimenez


Producer

Alex Kim


Designers

An Nguyen

Eun Kim

Pierre Nguyen

Jason Collins

Stephen Lee

Art Director

An Nguyen

Creative Directors

Jeff Reed

Danny Zoborist

Producer

Danny Zoborist

Animators

Political Section Style frames

Generative Art Section Style Frames

Countdown Clock Style Frames

Countdown Animation Test

In addition to designing the styleframes, I also did a quick animation test for reference to pass onto the animator to create the final animation used.

Role

Designer

Software & Tools Used

Cinema 4D

After Effects

Untitled

Styleframes

Software & Tools Used

Photoshop

Untitled

Poster | 30" x 45"

Software & Tools Used

Cinema 4D

Finished in Photoshop

Base 3D Model Made and Posed in

Daz3D

C4D Render Engine

Physical Render

Alternate Color Explorations

Untitled

Styleframe

Software & Tools Used

Cinema 4D

Composited and finished in Photoshop

C4D Render Engine

Cycles 4D

Untitled

Styleframe

Software & Tools Used

Cinema 4D

X-Particles 4.0

Composited and finished in Photoshop

Base 3D Model Made and Posed in

Daz3D

C4D Render Engine

Cycles 4D

Untitled

Styleframe

Software & Tools Used

Cinema 4D

C4D Render Engine

Physical Render

The F-Bomb

Magazine Cover | 8.5" x 11"

In 2018, Channel 4 News conducted an undercover investigation into Cambridge Analytica to reveal their unethical tactics of spreading misinformation, spying, bribing, and collecting and analyzing personal data from social media websites like Facebook to precisely target and influence unwitting individuals to affect political elections throughout the world, including most notably the 2016 American presidential election.

As this important investigation and news coverage continued to release more stories, I wanted to create a hypothetical magazine cover for these major stories.


Channel 4 News' Undercover Investigation

Additional Related Reading

"Computer science faces an ethics crisis. The Cambridge Analytica scandal proves it."
by ex-Google engineer, Yonatan Zunger, for The Boston Globe


Software & Tools Used

Cinema 4D

Final adjustments in Photoshop

C4D Render Engine

Physical Render

Early Explorations

The Bends

Styleframes

There are a few style frames done as an assignment for Ash Thorp's Learn Squared "Main Title Design" online class. We were given a list of fictional movie loglines and I decided to explore designs for "The Bends" based on the following logline:

"A time-traveling hooligan experiences psychological delusions after taking too many trips into the past and future."

I decided to depict the time-traveling between past and future through the use of colors where the name credits cross through. At first, the colors are more natural, feeling like hopeful blue skies, but over time, as they cross back and forth too many times, the colors progressively get more and more psychedelic and unnatural to represent the psychological delusions. The divide between the past and future start to blur more and the typography starts to disintegrate towards the end, hinting at the loss of control and sense of self or reality over time.

Software & Tools Used

Photoshop

Colossus

Styleframe

Software & Tools Used

Cinema 4D

Composited and finished in Photoshop

C4D Render Engine

Physical Render

Untitled

Styleframe

Software & Tools Used

Cinema 4D

Composited and finished in Photoshop

C4D Render Engine

Physical Render

Untitled

3D Model

Software & Tools Used

Cinema 4D

C4D Render Engine

Physical Render

Birth

Styleframe

Birth:
a new life,
a new beginning,
a new origin,
a new gravity,
a new universe.

Software & Tools Used

Cinema 4D

Composited and finished in Photoshop

C4D Render Engine

Physical Render

Untitled

Styleframes

Software & Tools Used

Photoshop

Hello Instagram

Styleframe

Software & Tools Used

Cinema 4D

X-Particles 3.5

Composited and finished in Photoshop

C4D Render Engine

Standard Render

Philbert

Character Design

Software & Tools Used

Cinema 4D Sculpting

C4D Render Engine

Physical Render

Bob

Character Design

Software & Tools Used

Cinema 4D Sculpting

C4D Render Engine

Physical Render

Jeremy Bentham

Styleframes

Jeremy Bentham designed the infamous Panopticon prison concept: a circular building with the guard in the center and all the inmates in cells circling the guard. The guard in the middle could always look out and see all the inmates all at once, but the inmates could never see inside the guard tower to know for sure when the guard was—if ever—watching, thus forcing all inmates to assume that the guard is always watching.

The prison design was for conceptual purposes, but this simple idea of one-way surveillance offered power and control over the masses.

These motion graphics styleframes explore the themes of surveillance and the Panopticon that continues to affect our lives today more than ever.

Software & Tools Used

Photoshop

Matrix

Procedural Patterns

Software & Tools Used

Illustrator

Cinema 4D

Composited and finished in Photoshop

C4D Render Engine

Physical Render